AI Insights · Timothy · April 2024
Top 5 Sengoku Games on iOS in Australia Q1 2024
Discover the performance trends of the top 5 Sengoku games on iOS in Australia during Q1 2024, including weekly downloads and revenue.
In Q1 2024, the top 5 Sengoku games on the iOS platform in Australia showed varied performance trends in terms of weekly downloads and revenue. The data, sourced from Sensor Tower, provides insights into the popularity and financial success of these games.
新信長之野望(國際版) from HKBBGL experienced significant fluctuations in weekly revenue. Starting at a modest $90 in the week of January 29, the game saw a peak of approximately $2.7K in the week of March 11. The weekly downloads, however, showed a consistent decline from 99 downloads in late January to just 18 by the end of March.
Kairosoft Co.,Ltd's Ninja Village had a relatively low revenue performance throughout the quarter. It started with $14 in the first week of January and saw a slight peak at $16 in early March. Weekly downloads were minimal, with a maximum of 6 downloads in mid-March.
EnjoyLearning Old Japan Puzzle by Plus Inc. (Japan) had negligible performance metrics with no significant revenue recorded. The downloads were minimal, with just 1 download in late January and none by the end of March.
Shinya Ishizaki's Pocket Sengoku also showed minimal activity, with only 1 download recorded in the entire quarter and no revenue generated.
Lastly, Keita Nagafuchi's The Samurai Wars had a single download in early March and did not generate any revenue during the quarter.
For more detailed insights and data on these games, visit Sensor Tower.